Arcade Systems

Cadash

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Cadash is a 1989 arcade action RPG developed and published by Taito. It blends side-scrolling combat with character growth, money, equipment, and magic in a fantasy quest to defeat the demon king Mirabos and rescue the princess. Players choose from four distinct classes, giving the game strong replay value. It was notable at the time for bringing RPG progression and co-op adventuring into the arcade format.
Series
-
Release Date
1989-01-01
Publisher
Developer
Plays
9

The game uses a side-scrolling perspective across towns, fields, caves, and castles. Defeating enemies grants experience and money, letting players level up and buy weapons, armor, healing items, and spells. The Fighter, Mage, Priest, and Ninja each have different reach, mobility, durability, and magic options, which changes the pace of play significantly. Progress comes through stage advancement, conversations, branching paths, and boss battles, with cooperative play available in some arcade setups.

Fighter

A durable melee class with high health and straightforward close-range combat.

Mage

A fragile but powerful ranged spellcaster with strong offensive magic.

Priest

A balanced class capable of support and healing magic.

Ninja

A fast and agile class suited to evasive, mobile play.

Mirabos

The demon king and the game's ultimate enemy.

Spend the early game building levels in safer areas and prioritize better weapons and armor. Fighters can advance steadily, while Mages should keep enemies at range to avoid losing health. Priests benefit from healing spells to reduce item use, and Ninjas should rely on mobility to avoid direct trades. Before boss fights, stock healing items and learn attack patterns. In co-op, a sturdy front-line character can draw pressure while a ranged partner attacks from behind.

No cheats or unlockables available

Tips

Fighter or Priest are good choices for a first playthrough thanks to their stability.

Tips

Save money early and focus on meaningful equipment upgrades.

Tips

Ranged classes should control spacing instead of forcing close combat.

Tips

Check supplies before entering a new area so you do not get stuck underprepared.

User Reviews

A fascinating early blend of arcade action and RPG progression.

User Reviews

The four classes feel distinct enough to make replays worthwhile.

User Reviews

It can be tough, but character growth makes the adventure rewarding.

Comments

5/5
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