The game uses a 2D side-view fighting format where players select one of several giant beasts and battle in one-on-one matches. Each fighter has standard attacks, jumps, throws, special moves, and finishing techniques triggered by directional and button inputs. In single-player mode, players defeat a sequence of opponents to advance, while versus play emphasizes matchup knowledge, spacing, anti-air timing, and mastery of each character’s move set.
Blizzard
An ape-like beast who uses ice powers to freeze and control opponents.
Chaos
A fast and agile ape fighter focused on pressure and quick attacks.
Diablo
A fire-breathing tyrant lizard with powerful offensive moves.
Sauron
A balanced dinosaur combatant with solid all-around tools.
Talon
A swift raptor-like fighter built around mobility and aerial attacks.
Vertigo
A serpentine goddess-beast with unusual special abilities and tricky offense.
Armadon
A heavily armored beast with strong defense and close-range power.
Beginners should start with balanced characters like Sauron or Diablo to learn spacing and special inputs. Do not rely only on heavy attacks; mix in throws, crouching attacks, and jump-ins to break defense. Against mobile opponents, hold mid-range and punish jumps or sudden advances. Learning your main character’s reliable special moves and ender conditions is more effective than constantly attacking without a plan.
Tips
Practice one character’s normal attack ranges before focusing on special moves.
Tips
Finishers often require specific spacing and match-ending conditions, so rehearse them deliberately.
Tips
Large characters can be easier to zone, making positioning and jump timing especially important.
User Reviews
Its monster theme makes it instantly memorable among arcade fighters.
User Reviews
The brutal presentation and creature designs give it a strong 1990s arcade identity.
Comments
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