The game uses a side-view 2D fighting format where players battle through timed rounds using punches, kicks, throws, special moves, and Super Arts. The defining mechanic is Parry, which lets skilled players nullify incoming attacks with precise timing and immediately counter. Each character has unique normals, movement speed, jump arcs, and combo routes, while the Super Art gauge must be managed for offense or comeback potential. Arcade mode advances through a series of opponents, with training and versus play available depending on the setup.
Ryu
A wandering martial artist who uses balanced Shotokan-style techniques.
Chun-Li
An Interpol agent known for fast kicks and aerial mobility.
Alex
A power-based grappler-style fighter and the game’s main protagonist.
Gill
The mysterious leader of the Secret Society and a major boss character.
Ibuki
A nimble ninja who specializes in rushdown and aerial mix-ups.
Learn one reliable bread-and-butter combo first, then add Parry timing for common attacks. Don’t spend meter too freely; saving Super Art gauge for a finisher or defensive reversal often pays off. Control spacing with pokes and anti-airs, and punish unsafe jumps or blocked specials whenever possible. Against pressure-heavy opponents, practice recognizing their rhythm rather than holding back endlessly.
Tips
Master a simple combo before trying advanced parry conversions.
Tips
Study each opponent’s common approach to improve your counter timing.
Tips
Keep some Super Art gauge in reserve for clutch damage or defense.
User Reviews
The hand-drawn animation and impact feel are still stunning.
User Reviews
Parry creates some of the best offense-versus-defense mind games in the genre.
User Reviews
A landmark arcade fighter with huge competitive depth and style.
Comments
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