The game uses a side-scrolling perspective across a connected world rather than isolated stages. Samus runs, jumps, shoots, and uses the Morph Ball to enter narrow passages, while upgrades such as missiles, Energy Tanks, Ice Beam, and Space Jump expand combat and movement options. Progress is tied to hunting Metroids in each zone; defeating enough lowers the planet's lava, opening deeper areas. Success depends on map memory, hidden blocks, movement tools, and boss-style encounters with evolving Metroids.
Metroid II: Return of Samus
Game BoyControls
These are the emulator defaults. You can remap them from the emulator menu.
Game-specific controls
Gameplay
Characters
Samus Aran
A legendary bounty hunter hired by the Galactic Federation to exterminate the Metroids on SR388.
Baby Metroid
A newly hatched Metroid encountered near the ending, crucial to the story's emotional payoff and later series events.
Strategy
Search thoroughly for missile expansions and Energy Tanks early, since they make later fights much safer. Against the different Metroid evolutions, stay mobile, watch their attack height, and use missiles for efficient damage. If a path seems blocked, look for breakable blocks and hidden passages, especially in Morph Ball-sized spaces. After lava recedes, revisit earlier rooms to collect missed upgrades with less risk.
Cheats
Tips
Tips and tricks
- Missiles are far more effective than the basic beam against Metroids.
- Refill health and missiles before entering a new zone whenever possible.
- Many upgrades are hidden behind breakable blocks in seemingly plain walls or floors.
Comments
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