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Matches play out in a side-view 2D format with one fighter on screen at a time, but teams of three battle in sequence. Players can choose preset national teams or use Team Edit to build custom lineups. Commands rely on directional inputs plus attack buttons for normals, throws, specials, and super moves. The power gauge builds through offense and defense, making meter management important. Arcade mode sends players through multiple teams before the boss fight.

Kyo Kusanagi

The early series protagonist, a balanced fighter who uses flame-based attacks and strong close-range pressure.

Iori Yagami

Introduced in this game, Kyo's iconic rival is known for aggressive offense and distinctive purple flames.

Rugal Bernstein

The final boss, famous for heavy damage, oppressive reach, and punishing special moves.

Beginners should start with versatile characters like Kyo, Terry, or Ryo to learn anti-airs, pokes, and hit confirms. Build teams with a mix of zoning, defense, and damage rather than three similar rushdown picks. Against the boss, avoid reckless jumps and focus on safe spacing, grounded pressure, and guaranteed punishes. Save meter for confirmed super opportunities instead of throwing it out from long range.

No cheats or unlockables available

Tips and tricks

Learning reliable anti-air attacks greatly improves consistency.

Tips and tricks

Use Team Edit to arrange a point character, support pick, and finisher.

Tips and tricks

When under pressure, defend patiently and punish recovery instead of forcing risky attacks.

User Reviews

Team Edit made the roster system far more flexible than the first game.

User Reviews

Iori's debut gave the series one of its defining rivalries.

User Reviews

Fast pacing and memorable characters keep it enjoyable even today.

Comments

5/5
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About The King of Fighters '95

The King of Fighters '95 is a 1995 Arcade Systems action, versus, arcade game, developed by SNK and published by SNK. The King of Fighters '95, developed and published by SNK in 1995, is the second main entry in the early KOF line. This 2D fighting game expands the team-based formula with the new Team Edit feature and marks the debut of Iori Yagami, deepening the rivalry-driven story. Praised for its stronger roster identity, faster flow, and lasting competitive appeal, it… You can play The King of Fighters '95 instantly in your browser at https://classicemu.com — no downloads or installation required, with cloud save support and mobile touch controls.

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Start The King of Fighters '95 directly on this page with ClassicEmu. The emulator runs in your browser, so you can play online without installing a desktop emulator first.

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