The game uses a side-scrolling perspective where players guide SVA units through linear stages filled with enemy machines. Combat mixes melee strikes, ranged weapons, throws, and part-specific attacks. Arms, shoulders, and other components can be swapped during play, changing range, damage, and combo flow. Stages feature regular enemies, environmental hazards, and large mechanical bosses, with progression moving stage by stage to the ending.
Ray
One of the playable SVA pilots, known for fitting a balanced combat style.
Mike
A playable pilot who takes part in the front-line battle against hostile mechanical forces.
Scooter
One of the selectable pilots, useful in co-op when paired with specialized weapon setups.
Goro
A playable pilot and part of the game's main roster of mechanized fighters.
Learn the reach and recovery of each weapon type early, especially the difference between heavy melee parts and safer ranged arms. Save high-damage equipment for armored elites and bosses. In co-op, one player should control crowds while the other focuses on priority targets. Against bosses, avoid overcommitting after knockdowns and use movement to bait wide attacks before punishing.
Tips
Balanced loadouts are best for beginners learning enemy patterns.
Tips
Long-range arm parts make flying enemies and turrets much safer to handle.
Tips
Try to preserve strong equipment before boss encounters.
User Reviews
The interchangeable weapon system gives the game a unique identity among arcade beat 'em ups.
User Reviews
Fast combat, great co-op, and impressive pixel animation make it very memorable.
Comments
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