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Golf

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Golf is a golf simulation developed by T&E Soft for the Virtual Boy and released in 1995. Built around traditional stroke-play rules, it uses the system’s stereoscopic display to help players judge distance, slope, and terrain elevation. The result is a straightforward but distinctive sports title that stands out on the platform for its use of depth-based shot reading.
Series
-
Platform
Release Date
1995-01-01
Publisher
Developer
Plays
13

The game follows standard golf progression: tee off, approach the green, chip, and putt through each hole. Most of the action takes place from a course view and shot-aiming screens that emphasize distance and elevation through 3D depth. Players adjust direction, power, and shot timing while also accounting for wind and uneven ground. Progress is measured hole by hole, with the goal of finishing each round in the fewest strokes possible.

No character information available

Prioritize safe tee shots that stay in the fairway rather than chasing maximum distance. On approach shots, watch the wind and slope carefully, and leave the ball slightly short if it helps avoid bunkers or hazards. When putting, study the green’s contours and use conservative power to reduce overhit mistakes.

No cheats or unlockables available

Tips

Learn to compensate for wind before aiming for long drives.

Tips

Uphill and downhill lies can change roll distance more than expected.

Tips

Check the green’s breaks before every putt.

User Reviews

The stereoscopic display makes distance judgment easier.

User Reviews

A solid, methodical golf game with a calm pace.

User Reviews

A rare traditional sports title on Virtual Boy.

Comments

5/5
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