Arcade Systems

R-Type II

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R-Type II is a 1989 arcade side-scrolling shooter developed and published by Irem, serving as the direct sequel to R-Type. It keeps the series-defining Force pod and charge beam mechanics while expanding weapon power and enemy complexity across grotesque biomechanical stages. Known for its strict memorization demands and oppressive atmosphere, it remains one of the most respected hardcore shooters of its era.
Series
Release Date
1989-01-01
Publisher
Developer
Plays
25

Players pilot the R-9C through 8 horizontally scrolling stages, fighting waves of patterned enemies and large bosses. The key mechanic is the detachable Force unit, which can be attached to the front or rear of the ship, launched independently, or used to absorb attacks and damage enemies. Weapon icons upgrade the ship into red, blue, or yellow shot types, while the beam cannon can be charged for stronger attacks. Progress depends on route memorization, precise positioning, and using the Force creatively in tight terrain and dense enemy formations.

R-9C

The player's fighter craft, an upgraded successor to the original R-9 equipped with a Force unit and charge beam.

Force

A detachable support pod that functions as both shield and offensive tool, central to the game's strategy.

Bydo

The recurring hostile force of the series, depicted as a terrifying biomechanical alien army.

Learn each stage's spawn patterns and environmental hazards, since survival relies heavily on memorization. Treat the Force as your main defensive tool as much as an attack option; decide in advance whether front or rear attachment is safer for each section. Red weapons provide strong forward pressure, while blue can help with awkward angles in some stages. Save charged beam shots for dangerous enemy clusters and durable mid-sized targets. During boss fights, identify safe zones first, then attack consistently without overcommitting.

No cheats or unlockables available

Tips

Memorization is more important than pure reflexes in most stages.

Tips

Use the Force to control space, not just to increase damage output.

Tips

Do not chase every power-up if it forces you into a dangerous position.

User Reviews

Much tougher than the first game, but also more refined and rewarding.

User Reviews

Its biomechanical art and tense pacing make it a standout arcade shooter.

Comments

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