Metroid

Family Computer Disk System
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Controls

These are the emulator defaults. You can remap them from the emulator menu.

PC Keyboard
Game Button
↑
UP
↓
DOWN
←
LEFT
→
RIGHT
Z
A
X
B
A
Y
S
X
Q
L
W
R
Enter
START
Shift
SELECT

Game-specific controls

Game-specific controls
In-game action
D-pad
Move Samus
Left and right move horizontally; Down crouches when Samus is standing.
A
Jump
Samus jumps; she can change direction in the air.
B
Fire
Fires the currently selected beam weapon.
Select
Switch weapon
Switches between the beam and missiles.
Start
Pause
Pauses the game.
Combos and special inputs
In-game action
Down + A
Morphing Ball
Press Down while standing, then jump or roll as the Morphing Ball after obtaining the ability.

Notes

  • The game uses the Famicom controller layout; the 3DS Virtual Console release maps these actions to its virtual controls.
  • Missiles consume ammunition, while the standard beam does not.

Gameplay

Samus explores the connected areas of Zebes from a side-scrolling perspective. The main objectives are to find the Morphing Ball, bombs, missiles, energy tanks, Varia Suit, Ice Beam, and other upgrades; defeat Kraid and Ridley; and reach Mother Brain in Tourian. Rooms are linked through doors, elevators, hidden blocks, and passages that require specific abilities. Samus can run, jump, shoot, crouch, roll into a ball, place bombs, and fire missiles. The player must revisit earlier rooms after gaining new equipment, while energy and missile capacity determine how long Samus can survive and which barriers she can remove. A two-player mode alternates control after each life rather than displaying both players simultaneously.

Characters

Samus Aran

A bounty hunter in power armor who investigates the Space Pirate operation on Zebes.

Mother Brain

The central enemy intelligence located in Tourian and the final boss.

Kraid

A large Space Pirate leader and one of the two major bosses guarding access through Zebes.

Ridley

A Space Pirate commander and major boss stationed in Norfair.

Metroid

A floating life-form exploited by the Space Pirates and vulnerable to missiles after being frozen by the Ice Beam.

Strategy

Map the connections between Brinstar, Norfair, and the other Zebes regions instead of treating each room as a separate stage. Bomb suspicious floors and walls, and return to previously visited rooms whenever a new upgrade opens a route. Collect Energy Tanks and missile expansions before attempting Tourian. The Ice Beam is essential for handling Metroids, while missiles are needed for many doors, enemies, and bosses. Against Kraid and Ridley, enter with full energy and missiles, keep moving, and use the room layout to avoid contact damage.

Cheats

JUSTIN BAILEY ------ ------

A famous Metroid password that starts Samus in a leotard with extensive equipment; password behavior can vary by release and revision.

Tips

No tips available

Comments

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