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Tomb Raider II

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Developed by Core Design and published by Eidos Interactive, Tomb Raider II is one of the defining early entries in the series. It keeps the third-person action-adventure formula while adding swimming, vehicles, and more elaborate puzzle design, with heavier combat than the first game. Lara searches for the legendary Dagger of Xian across Venice, Tibet, and China, and the game is remembered for its ambitious level variety and adventurous atmosphere.
Series
Platform
Release Date
1997-01-01
Developer
Plays
5

Players control Lara through multi-part stages set in tombs, cities, and mountain environments from a third-person perspective with fixed camera shifts. Core actions include running, jumping, climbing, swimming, rolling, and interacting with terrain features, while certain sections add vehicles such as boats or snowmobiles. Combat uses dual pistols and other firearms against human and animal enemies, and progression centers on finding keys, switches, artifacts, and hidden routes to reach each exit.

Lara Croft

The series protagonist, a British adventurer skilled in climbing, shooting, and ancient ruin exploration.

Marco Bartoli

The main antagonist, an Italian crime boss seeking the Dagger of Xian.

Conserve ammunition and rely on Lara’s dual pistols for weaker enemies, saving stronger weapons for armored or dangerous foes. In exploration-heavy areas, watch for climbable ledges, subtle wall openings, and hidden paths, since key items are often tucked away from the main route. In underwater sections, learn the layout before diving in so you can avoid running out of air. For vehicle segments, take controlled turns and slow down when approaching branching paths or collectible areas.

No cheats or unlockables available

Tips

Check every new area for ledges, hidden doors, and alternate routes before pushing forward.

Tips

Keep moving during combat to reduce the chance of being surrounded.

Tips

Memorize exits in underwater stages to avoid getting lost and running out of air.

User Reviews

Larger and more ambitious than its predecessor, with a strong sense of adventure.

User Reviews

The blend of action, puzzles, and exploration is one of the highlights of the early series.

User Reviews

Some controls can feel awkward because of the fixed camera, but the level design remains excellent.

Comments

5/5
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