Nintendo DS

The Sims 2: Pets

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Developed by Maxis and published by Electronic Arts, The Sims 2: Pets blends life simulation with pet care. Players can raise cats, dogs, birds, and the fictional womrat, while customizing animals with creation tools. It keeps the series' humorous tone and detailed need system, and was generally praised for its pet interactions and relaxed pace.
Series
Platform
Release Date
2006-01-01
Developer
Plays
3

The game uses a top-down, touch-based interface for managing the household, pets, and town locations. Pets have needs such as Hunger, Energy, and Hygiene, so players must feed, clean, train, and interact with them regularly. Unlike human Sims, pets act mostly on their own and cannot be directly commanded step by step. Gameplay includes pet creation, home management, social interactions, and mission progression, with some pets able to work jobs and contribute to the household income.

Pet Owner

The family member created or controlled by the player, responsible for caring for pets and managing daily life.

Pets

The main interaction focus, including cats, dogs, birds, and womrats, each with needs, personalities, and trainable behavior.

Keep pets' basic needs under control first, especially Hunger and Hygiene, to avoid problems. Training and frequent interaction raise obedience and affection more quickly. Leave enough space for pet furniture and paths so movement stays efficient. If you want smoother progress, stabilize household income before expanding the number of pets and activities.

No cheats or unlockables available

Tips

Feed and clean pets on a schedule to reduce bad behavior.

Tips

Start training with simple interactions before moving to more complex commands.

Tips

Keep paths clear in the house to improve movement efficiency for both pets and Sims.

User Reviews

Players often praise the pet-raising features, especially the customization and daily interaction.

User Reviews

Many enjoy the relaxed pace, though some feel the autonomous pet behavior adds extra management difficulty.

Comments

5/5
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