The game uses an overhead tactical battle system played on square grids. On each turn, units move, attack, cast spells, use items, and exploit positioning for flanking and rear attacks. Terrain elevation, class roles, and party composition matter greatly. Story chapters advance the campaign, while character growth, equipment management, and scenario carryover help define progression.
Medion
One of the main protagonists, a former medic who becomes a frontline fighter for the Republic.
Julian
An important ally in Medion's party who supports both combat and story progression.
Syntesis
A key story figure closely tied to the central conflict of this scenario.
Cybel
A notable Republic-side character involved in the party's missions and narrative arc.
Keep healers and support units protected, and use elevation and flanking attacks whenever possible. Focus on clearing weaker enemies before closing in on stronger targets, and save recovery items for boss encounters. Balanced parties with reliable healing and status support tend to perform best. If you have carryover data from earlier scenarios, use it to take advantage of the broader narrative and progression changes.
Tips
Place archers and mages on higher ground whenever the map allows it.
Tips
Do not overextend your front line without a healer nearby.
Tips
Save MP and recovery items for longer battles and bosses.
User Reviews
A strong middle chapter with excellent story continuity.
User Reviews
Classic tactical combat with satisfying character development.
User Reviews
Slow-burning, but very rewarding for strategy RPG fans.