Bandai WonderSwan

Final Fantasy II

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Final Fantasy II on Bandai WonderSwan is a remake of Square's 1988 role-playing classic. Set around a rebellion against an empire, it stands out for replacing conventional experience levels with a usage-based growth system. The WonderSwan version keeps the original structure and story while updating visuals and interface elements, making it a notable way to revisit one of the series' most experimental early entries.
Series
Release Date
2001-01-01
Publisher
Developer
Plays
3

The game uses top-down exploration across towns, dungeons, and a world map, with command-based turn-based battles. Characters do not gain standard levels; weapon use raises weapon skill, repeated spellcasting improves magic-related growth, and taking damage can help increase durability and HP. Progress comes from story conversations, traveling to new regions, clearing dungeons, and collecting key items, while party composition changes during the narrative.

Firion

One of the main protagonists, a survivor of the empire's attack who joins the rebellion.

Maria

A core party member searching for her missing brother while fighting the empire.

Guy

A quiet but dependable ally with strong combat ability.

Leon

Maria's brother, whose fate becomes deeply tied to the empire.

Minwu

An important white mage who supports the rebellion and aids the party.

In the early game, avoid training every weapon type evenly; specializing core fighters in one or two weapons gives steadier damage growth. Magic users benefit from focusing on a smaller set of frequently used spells. In each new town, upgrade equipment first and speak with NPCs to gather key terms. Against tougher enemies, defense, healing, and status magic are often safer than constant offense. Bring plenty of recovery items for dungeons, and make good use of temporary party members before they leave.

No cheats or unlockables available

Tips

Character growth is based on actions, so repeat the behavior tied to the stat you want to raise.

Tips

Clear role separation between fighters and mages usually makes long-term development easier.

Tips

Save before entering new areas, since some dungeons can be punishing.

User Reviews

Its progression system feels experimental and very different from standard level-based RPGs.

User Reviews

The remake visuals and interface are easier to approach, though the old-school challenge remains strong.

Comments

5/5
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