Nintendo Entertainment System (NES)

BreakThru

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BreakThru is a hybrid driving and action-shooter game for NES developed by U.S. Gold and published by Cinemaware. Players command an armored assault vehicle that blasts through enemy territory, switching into a submarine form to cross water sections. Built around rescuing captured scientists, it mixes fast-paced combat with straightforward stage progression and is remembered as a distinctive cult-style release for its unusual vehicle transformation concept.
Series
-
Release Date
1987-01-01
Publisher
Developer
Plays
3

The game uses a side-scrolling perspective with linear stage progression. You drive an armored vehicle through roads, city streets, and coastal terrain while firing at tanks, turrets, aircraft, and obstacles. At designated points the vehicle transforms into a submarine to traverse water and underwater segments. Progress is stage-based and failure generally sends you back to retry the current stage, so learning enemy placements, timing the transformation, and managing forward movement are key to survival.

No named characters

The game focuses on a special combat vehicle rather than on a cast of named protagonists or villains.

Take out fixed turrets and barricades early, since they can drain your health repeatedly while you advance. In narrow sections, avoid rushing straight ahead and move deliberately to reduce collision risk. When the vehicle transforms into submarine mode, slow down and prioritize safe positioning over speed. Surviving dense enemy fire is usually more important than forcing a fast push to the end of the stage.

No cheats or unlockables available

Tips

Memorize the forced transformation points so you can enter them with safer spacing and less incoming fire.

Tips

Destroy stationary threats first; they often do more damage over time than moving enemies.

Tips

Stay near the center of the lane when possible, leaving room to dodge from either side.

User Reviews

Players often remember the game for its unusual mix of driving, shooting, and transformation mechanics.

User Reviews

Some find it quite demanding, with heavy enemy fire and a need to memorize stages.

User Reviews

As an early NES action title, it stands out for its arcade-like pacing and unusual premise.

Comments

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