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Tekken

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Tekken is a landmark 3D fighting game developed and published by Namco, and the first entry in the long-running series. Built around one-on-one martial arts battles, it combines precise spacing, combo routes, and side movement in a fully three-dimensional arena. Its distinct cast and polished controls helped define the modern 3D fighter.
Series
-
Platform
Release Date
1995-01-01
Publisher
Developer
Plays
1

Matches are fought in a best-of-three round structure where players control a single character from a 3D perspective. The combat system focuses on punches, kicks, throws, guarding, and sidestepping, with each fighter having a unique movelist and combo paths. Progress is mainly arcade-style: defeat opponents in sequence, unlock endings, and continue through character-specific clear routes.

Kazuya Mishima

A core Mishima fighter known for his pressure tools and powerful punishes.

Paul Phoenix

An American martial artist with heavy-hitting strikes and straightforward offense.

King

A masked wrestler whose game centers on throws, grapples, and close-range pressure.

Ling Xiaoyu

A fast and agile fighter who relies on movement, strings, and tricky offense.

Heihachi Mishima

The ruthless head of the Mishima family and one of the series’ defining figures.

Learn one reliable launcher, one safe poke, and one punish combo first. Use sidestepping to avoid linear attacks and punish whiffs rather than forcing offense. Against defensive opponents, alternate mids, lows, and throws to break their guard rhythm. Wall positioning matters a lot, so try to keep pressure near the edge when you have the advantage.

No cheats or unlockables available

Tips

Practice your character’s main combo starter until it becomes consistent.

Tips

Do not spam unsafe moves; Tekken rewards spacing and punishment.

Tips

Use throws and low attacks to open up players who block too much.

User Reviews

A classic that made 3D fighting feel exciting and fresh.

User Reviews

The cast is memorable and each fighter feels genuinely different.

User Reviews

Easy to pick up, but mastering movement and punishment takes time.

Comments

5/5
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